Fable Fortune Free Download [key Serial Number]

Fable Fortune Free Download [key Serial Number]


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About This Game


Fable Fortune is a game of Choice and Consequence. Play as one of six unique Heroes in a card game with fast-paced and thrilling tactical gameplay.



At the start of a match, you must choose your quest. Completing quests earns unique rewards which can help turn the tide of battle.

On completing a Quest, you must choose, Good or Evil?

Turning to Good or Evil changes the abilities your hero can use, but also the powers and properties of your cards.

This means you can react to your opponent, changing your strategy and the cards in your hand based on the choices you make.





Fable Fortune has been designed from the ground up around 2 player co-op.

Team up with a friend or stranger to learn the game, working together to take down challenging Raid Bosses.

In Co-op mode, you take turns to fight, but you share each others units. For the hardest challenges, you’ll need to work closely with an ally, designing decks and picking heroes which synergize with each other.

Beat bosses to earn exclusive prizes and rewards.





Different Arenas have different Quests and Rewards, changing the battlefield.

Every week, you’ll see special events with entirely different rules.

Only moustaches allowed? Max power mode? Hatch an Egg each time you use your hero power?

We aim to have an ever changing, evolving meta which rewards experimentation and puts a focus on strategy and skill.





Matches in Fable Fortune start with 3 Gold, meaning it’s straight into the action quickly.

For each deck you create, you can pick a special ‘Trophy’ card which you’ll receive if you’re playing second, to get things off to a strong start.



Fable Fortune allows you to defend any unit on the battlefield with the ‘Guard’ feature. Because any unit can protect your Hero, this open up a huge range of deck-building strategy and possibilities.

Choose to protect yourself, or your most powerful units. Some units have special abilities which will trigger when they’re placed into Guard.

We’ve focused on minimizing randomness in the game; emphasizing skill and strategy.





On top of any purchases you make, you’ll start the game with 10 Card Packs.

This includes a Guaranteed Fabled Card.



The first time you play a hero, you’ll get two packs, and can gain more than 50 just for levelling heroes. We’ll regularly be rewarding new and interesting cards for taking part in Events, Co-op or PvP.

Whether you choose to spend money or not; we want the game to be enjoyable and competitive.





We're a small, passionate development team.

We're huge card game and Fable fans, and we've had a lot of fun making this game

Through the Early Access period, we've worked closely with the community to expand, tweak and update the game.

We're now at 1.0 release and we'll be continuing to update the game with new content, events and features based on your feedback

Thanks for your support!



We hope to see you on the battlefield! 7aa9394dea



Title: Fable Fortune
Genre: Free to Play, Strategy
Developer:
Mediatonic, Flaming Fowl Studios
Publisher:
Mediatonic
Release Date: 21 Feb, 2018


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Win 7
  • Processor: Intel 2GHz Core2 Duo
  • Memory: 3 GB RAM
  • Graphics: Intel 4000 HD
  • Storage: 3 GB available space

English




Edited review:
Now that it's gone F2P the major problem it had - player base - is fixed and I of course have to give it a thumbs up now.

So, what is it?
I'd say it is basically Hearthstone Pro - in that it basically is Hearthstone without the ridiculous RNG, the best deck and\/or player is very likely to win the match.

It is fairly well balanced as well and few cards seem OP and even the ones that look like they are prob. won't win the game by themselves.

Things lacking in the game I would say one thing more than anything else, the "combat log" - that is the thing on the left of your screen in Hearthstone, the thing that showed you what card was just played, on what and its' effect. (you do get to see the card played but it disappe\u00e1rs way too fast IMHO)

Still, I'd say that if you're bored with the RNG and netdecks, not to mention C**t Thun in Hearthstone this is prob. something you'll like\/love.. Although there dosent seem to be to many people online, for anyone who is a fable fan this is a must buy it has the music, characters, sounds and quirks. i havent played much yet but i know i will keep on playing as even playing the computer is fun trying to create new decks and testing out cards also the cards form packs seem to better luck than hearthstone and Gwent. there are few minor things that i would change but remeber this is an early access and the more purchases the more money they get to be able to make the game better.. I like concept of this game.
I think its have potential.

Current BAD things:
- SLOW animations, interface, packs opening (it need to be more responsive and when i do something - i need to see results as soon as possible and my moves need to create sequense that will be played if animation slow);
- No log of the game events - in game (often you need to see what happen during turn or two);
- No auto deck creation (if you try to finish deck building with 30 card, suggest to auto fill the deck);

If you fix it - it can be the game that i invest a lot of time and money.

Stability issues i dont think is critical at current stage.. On the surface it might look like any other CCG out there, but it has so much more to offer than any other Card Game I have played.

The in-game mechanics and very limited RNG elements gives Fable Fortune a tactical and strategical depth that other card games lack. This is also reflected in the deckkbuilding process. Good game sense and creative deckbuilding has a much bigger impact on the outcome of games than having high rarity cards and big RNG swings.

While having a familiar and accessible combat system Fable Fortune provides a fun and very unique gameplay experience.

Changing Arenas each season keeps the game from going stale. Each Arena brings a completely different meta and promotes very different playstyles. A deck that is prominent in one Arena will usually struggle a lot in another. You need to adjust your decks and strategies to the different Arenas to be successful.

The COOP mode brings a fund and interesting PVE aspect to the game which will hopefully be expanded upon in the future.

Keep in mind this is still very much in the testing stages of the development. The UI and animations is still lacking in a lot of aspects and you might experience game crashes from time to time. Some core features is still missing from th UI. Especially in-game.

The dev team does a great job and actually interacts and listens to the community.

Far and away the best CCG I have played and I highly recommend it, but keep in mind that this game is still very mucg in development and far from a finished product right now.. the game is fun and stuff, but it needs more polish. duplicate cards system should be better, more modes to play would be nice, more gameplay options would be better, more mortality class based cards, profile stats, ingame chat while on co-op would be nice too. I guess more trophies and items are coming later too. I hope devs improve this game soon.. I love this game, it has fast become my favourite CCG there is, and it's still early days. I can't wait to see all the new planned features come to light and see this game fully realised. Here are my top 3 reasons that make Fable Fortune great:
- The artwork and voices on the cards is so very 'Fable'. The cosmetics are really wonderful and the game looks great.
- I'm always changing decks for new arenas. This is great because each new arena, whether it be for coop or pvp, gets me thinking about cards differently. What is strong in one arena is weak in another and as they add more arenas and quest rewards different cards will see play in different ways and this keeps things interesting.
- Even though I've stared at this card set for ages, I keep finding new an interesting synergies. There is so much depth to the design that even after many weeks of playing I'm still surprised sometimes by new interactions that I uncover. Deck building is such an important part of any CCG and I've spent hours in Fortunes deck builder looking over the cards and working out cool interactions.

The game is definitely still in early development, so don't expect a full and complete game. If that's what you want, hang on and wait until later in the year when it gets released in full and will be free to play. But if you want to jump in now and help the devs out, then I highly recommend getting the early access bundle. You get a bunch of packs at a cheaper price, a unique artwork trophy card and a guaranteed fable card. It's a great deal if you want to get in early, but as I said, if you aren't down with dealing with bugs or waiting for features that are still in the process of being developed, then better to hang on and grab the game later when it's done.. Any fable and\/or ccg fans should atleast check this game out
This game is already in early access higher quality and more immersive than what youd might expect of a card game.
The visuals are great and takes a step beyond what most other card games does. It dosent simply put a card or an icon pn the board, but makes it look like what you play is really there
The music...oh god the music couldnt be better. Fable is my favourite game and the music alone gives me a huge nostalgia rush. Both the menu and the matches themselves have great music and itd be a shame to mute it.
The game also adds alot of mechanics i havent seen in card games (havent played them all) without making the game unbalanced.
Besides pvp the game also offers co-op where you and another player fights and AI boss, where you earn both bigger amounts of in-game currency, card packs and high rarity cards
Still being in early access the game lacks some parts. You cant invite friends, there is no tutorial and salvaging is abit slow. However the devs are constantly in contact with the fans on forums and have released a developement plan www.fable-fortune.com\/dev-roadmap\/\" target=\"_blank\" rel=\"noopener\" >http:\/\/www.fable-fortune.com\/dev-roadmap\/<\/a> to see what you can expect

While it might not convert those with no interest in such games, its already a good game that has potential to get much better. I like concept of this game.
I think its have potential.

Current BAD things:
- SLOW animations, interface, packs opening (it need to be more responsive and when i do something - i need to see results as soon as possible and my moves need to create sequense that will be played if animation slow);
- No log of the game events - in game (often you need to see what happen during turn or two);
- No auto deck creation (if you try to finish deck building with 30 card, suggest to auto fill the deck);

If you fix it - it can be the game that i invest a lot of time and money.

Stability issues i dont think is critical at current stage.. Not bad, one of the best card games I've played on steam. The fact it's fable makes it better
One aspect of this I really like is the unique ability system each hero has. spend 2 gold for a special (summon peasants or potions for example) or all heros can pay 1 gold and add block to a card.

Also devs I hope this succedes so we can get Fable 2 and 3 here on steam...Maybe a 2 remastered?. the game is fun and stuff, but it needs more polish. duplicate cards system should be better, more modes to play would be nice, more gameplay options would be better, more mortality class based cards, profile stats, ingame chat while on co-op would be nice too. I guess more trophies and items are coming later too. I hope devs improve this game soon.



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