MEMENTO Free Offline


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About This Game

Caution!
This game is made by RPG Maker, so the engine's exclusive feature is available as shown below.
If you want to take a screenshot using Steam 5d3b920ae0



Title: MEMENTO
Genre: Adventure, Indie
Developer:
CreateLab
Publisher:
AGM PLAYISM
Release Date: 7 Jul, 2016



English,Japanese



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Absolutly LOVED the game, great story, beautiful 2d graphics, amazing cut scenes, multiple endings, tough boss battles and puzzles, but very satisfying when solved. Lastly the boss designs are not only what got my attention but became my favorite thing about this game.. At the first view, this game brings very non-traditional RPG Maker graphics but the game itself isn't that good. Poorly written story with not much amusing gameplay, where you have to keep running from the machines. I was really disapointed.. I did not like this game. Even in the first 10 minutes, it very clear that it's low quality.. My favourite aspect of this game is the atmosphere, and the graphics are so unique and gorgeous. Then there are the strange and deeply unsettling enemy designs. Even they look gorgeous in a way. And i personally found the story very good - which is the most important criteria for an experience like this. The gameplay is challenging, perhaps sometimes slightly too challenging, but because of that, it's satisfying when certain difficulties are overcome. Don't go in with the expectation of literally constant action (even though it get very intense sometimes), but with the mindset of wanting to immerse in the atmosphere and guessing and putting the story together, and I think you will enjoy this game a lot.. My favourite aspect of this game is the atmosphere, and the graphics are so unique and gorgeous. Then there are the strange and deeply unsettling enemy designs. Even they look gorgeous in a way. And i personally found the story very good - which is the most important criteria for an experience like this. The gameplay is challenging, perhaps sometimes slightly too challenging, but because of that, it's satisfying when certain difficulties are overcome. Don't go in with the expectation of literally constant action (even though it get very intense sometimes), but with the mindset of wanting to immerse in the atmosphere and guessing and putting the story together, and I think you will enjoy this game a lot.. This was a game that truly surprised me, both in terms of story and gameplay experience. I wasn't sure what to expect going in, but upon finishing I was left with a feeling of amazement. The developer has really worked some magic; weaving a deep, emotional story, utilizing simple mechanics in challenging ways, and creating a lush and vibrant environnment from simple means. This is the most difficult game I've played this year. Death is around every corner, plenty of "bad ends" to encounter. Near the beginning, I wanted to give up in sheer frustration several times (so happy I didn't)--but I always found myself coming back and trying again. There are no healing items, and you have only a few hitpoints to last you throughout the game itself. Seems harsh, but it feels right. As I played on, I wouldn't have it any other way. This game encourages you to learn from your mistakes and put thought into every move you make. There are no unimportant decisions, everything has an impact. Sometimes.you choose wrong, and you are helpless (or dead). Lends a sense of weight and realism to the survival aspect of the game. Making it through to the end feels like a real accomplishment. One of my absolute favorite things about the game is in its design. MEMENTO probably has some of the most original enemy designs I have ever seen. I love the juxtaposition of the organic and the military. The cutscenes, although brief, are breathtaking in their simplicity. With several endings and secrets to discover, there's replayability. MEMENTO has a style entirely its own.. Interesting doujin horror, but could use work. +Denizens of ghost world are unusual; many are semi-cyborgs who have incorporated rusted war machinery into their ectoplasmic being. Neat! +Difficulty is high enough. The threat is felt, but can be overcome. You will die a few times. If you don't, a horror game isn't doing its job. +Interesting narrative, with a few classic ghost story touches. -Not enough CG stills to emphasize important scenes. Considering how plain the gameplay animations are, and how basic the dialog is, the lack stands out. -Main character doesn't have any personality -- or even a portrait! In a 2D horror game, or any narrative-driven horror game, it's important to know what the protagonist stands to lose by death/dismemberment. -Could use a more fleshed-out ending. A coda would have been nice, perhaps taking place a month after the main events of the game. Bottom line: It's not bad. Buy it on a sale. It doesn't live up to Mad Father standards, but I don't regret my time with it.. I did not like this game. Even in the first 10 minutes, it very clear that it's low quality.


Playism Publisher Sale - Up to 80% off! : We are finishing off our 8th anniversary month with a huge sale on Steam! We want to thank everyone who has been a part of Playism in the past 8 years, we couldnt have done any of this without all you amazing people! We have nearly our whole catalog on sale for up to 80% off! For extra deals, don't forget to check out our bundles! Playism Strategy Bundle Contains: Unholy Heights, Rime Berta, Magic Potion Explorer, A Healer Only Lives Twice Playism JRPG Bundle Contains: One Way Heroics, Artifact Adventure, LiEat, Helen's Mysterious Castle Playism 2D Action Bundle Contains: La-Mulana, Kero Blaster, Momodora: Reverie Under the Moonlight PLAYISM Metroidvania bundle Contains: La-Mulana, Momodora: Reverie Under the Moonlight, La-Mulana 2, Touhou Luna Nights Check out the full list of games on our Steam Page , or on our blog! [blog.playism-games.com] --- Playism. Assets for part 2 in the making : The game contains a lot of images and this is part of how they are done. Daniel ,who writes the story, comes with information about situations in the game that could be told with an illustration. After some "pen and paper" ideation I get going in Photoshop, some times (as in this case) with some simple 3D as a starting point. Next comes the animation, but you will have to wait for Ep 2 to be released to see that one.. There is a relaunched Kickstarter with a demo up, go check it out: : There is a Kickstarter with a 2-level demo up, go check it out at:. New level added, bug fixes : New level has been added, and some bug fixes. We are getting closer to the end game.. Golden Week Holiday Announcement : Hi All We hope you are doing great and enjoying all the Playism games! As Playism is based in Japan, we wanted to notify you all that due to the extended Japanese holidays this year for Golden Week at the start of May, we will be closing our offices and operations from April 27th to May 6th. We apologize for any inconvenience this may cause, however, we will be back on May 7th, and shall handle all issues from then onwards.


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